News
CS2 News & Updates
Every Counter-Strike 2 update and announcement, straight from the source.
- AnnouncementGameplayMisc
Counter-Strike 2 Update
Added an option to switch Silent Reload Mode between Hold and Toggle. With toggle enabled, once the silent reload starts you can let go of the reload button. To cancel a silent reload and go back to a fast reload, you can tap the reload…
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- AnnouncementMap Scripting
Counter-Strike 2 Update
Returns a CSPrecache object Added CSPrecache.IsServerLoading Added CSPrecache.IsServerLoaded Added CSPrecache.IsClientLoading Added CSPrecache.IsClientLoaded Added CSPrecache.IsLoadedForAll Added CSPrecache.Release Added CSHostage Added…
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- AnnouncementUiMisc
Counter-Strike 2 Update
Demo/Replay viewer improvements: Added a progress bar for demo/replay downloads Camera controls now use click-and-drag scheme Free and chase camera are usable during a paused demo Fixed some minor issues when seeking to a different…
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- AnnouncementMisc
Counter-Strike 2 Update
Added a ping icon for dropped defuse kits Reduced the time for AUG reload by half second Fixed the sound event during silent reload for Desert Eagle Fixed a case of buzzing soundscape sounds during demo playback Clipping fixes for Rush…
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- AnnouncementMisc
Counter-Strike 2 Update
Pet photobook pages now have localized text art. Added play menu buttons to manage downloaded Workshop maps. Adjusted VK shader cache extension flags.
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- AnnouncementMisc
Counter-Strike 2 Update
Agents now wear their equipped gloves during the photobooth photography sessions and in buy menu Fixed grenade crosshair rendering when crosshair thickness is set to 3 pixels Fixed formatting of titles in commend and report dialogs…
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- AnnouncementMiscCrosshair
Counter-Strike 2 Update
Various clipping fixes in Rush maps Fixed visualization of weapon inaccuracy + spread Added crosshair outline color option Added a new style "Static Quadrant" Enabled grenade crosshairs in freeze time for insta-smokes (just hold any…
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- AnnouncementMisc
Counter-Strike 2 Update
Fixed pixel-gaps in various Rush rooms. Clipping adjustments in T/CT Castle rooms.
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- AnnouncementRushGameplayMisc
Counter-Strike 2 Update
Various gap fixes and clipping adjustments. Fixed some cases where loud reloads would persist while trying to stealth reload. Added sv_clantags_enabled option so custom servers can disable clan tags. The eggs of background players in main…
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- AnnouncementRushGameplayMisc
Counter-Strike 2 Update
Added a better description of the rules to the loading screen. Adjusted rules for determining when to kick players due to team damage. Various clipping adjustments. Fixed a case where it was possible to get a slightly faster silent reload…
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- AnnouncementRushCrosshairMisc
Counter-Strike 2 Update
Increased the maximum countdown-after-elimination time from 7 seconds to 14 seconds on end rooms and Convoy. The countdown-after-elimination time does not activate in cases where an entire team dies to suicides, team kills, and/or…
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- AnnouncementMusic Kits
Rush Hour
Put your foot on the gas and floor it. Welcome to Rush, a new fast-paced 3v3 queued mode for CS2. Experience the push and pull as you advance through a gauntlet of randomly-selected battle arenas, and dominate your opponent to win the…
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- AnnouncementPremierRushGameplaySettings
Counter-Strike 2 Update
Team 1 picks one map Team 2 picks two maps Team 1 picks a final map. One of the four maps will be randomly selected and the match will begin. Rush is a fast-paced queued 3v3 game mode. Players battle through a series of battle arenas to…
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- AnnouncementMapsMap ScriptingMisc
Counter-Strike 2 Update
Cache Fixed various gaps in map. Fixed a wallbang spot on B site. Added a missing competitive CT spawn point. Added additional T spawn points. Renamed it to CustomPlayerCamera. Added GetPlayer, GetMode, SetMode, and SetFollowConfig…
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